Head-hopping
Head-hopping is an unsignalled switch from one character's interior viewpoint to another's inside a single scene, which breaks the reader's sense of whose story the moment belongs to.
Mara hated how calm he looked. David wondered whether she would cry. Two interiors, two sentences, no break and no warning. The reader has to relocate mid-paragraph, and the scene loses the one thing that made it tense: not knowing what the other person is thinking.
Here is the same moment fixed by staying with Mara:
Mara hated how calm he looked. David glanced at her hands, then at her face, and kept glancing, as if he were waiting for something to spill.
Why it works: we never enter David's head, but his behaviour tells us he is watching for tears, and now Mara can see that too, which gives her something to react to.
Head-hopping vs omniscient narration
They are often confused, because both move between minds. An omniscient narrator is a consistent presence with its own voice and judgement, who has access to everyone and uses that access deliberately. The moves between minds come through that narrator, and the reader can feel who is telling the story.
Head-hopping is an accident. The story is in close third person, locked to one character, and the viewpoint slips because the writer needed a fact only the other character had. There is no overarching voice to carry the switch, so it reads as a mistake.
How to fix it
Three fixes, in the order most editors try them:
- Choose the character with the most to lose in the scene and stay with them.
- Show the other person's interior as visible behaviour, which is usually more interesting anyway.
- If both interiors genuinely matter, break to a new scene or chapter and give the second one its own space.
Common mistakes
- The single-sentence slip. One line of the other character's feelings in an otherwise clean scene. It is the easiest to miss and the easiest to fix.
- Motive as fact. He said it to hurt her states his motive. It felt like he said it to hurt her keeps us with her.
- Switching at a scene break without saying so. After a break, name the new viewpoint character early, in the first line or two.
Frequently asked questions
Is head-hopping always wrong?
It is a problem when it happens by accident inside a close third person story. A deliberate omniscient narrator can move between minds, as long as the moves are controlled and the reader always knows who is thinking.
How many points of view can one scene have?
In close third person, one. If a second character's view matters, give them the next scene or chapter, with a clear break before the switch.
How do I find head-hopping in my draft?
For each scene, name the viewpoint character, then look for any line that reports someone else's thoughts, feelings or motives as fact. Words like 'wondered', 'realised' and 'felt' attached to the wrong name are the usual giveaways.